Wednesday, July 30, 2014
Monday, July 28, 2014
Sunday, July 27, 2014
Friday, July 25, 2014
Thursday, July 24, 2014
Wednesday, July 23, 2014
Monday, July 21, 2014
Like a Boss, general gaius
rage inducer and tear jerker at the same time.
noogy deserves a medal for making this boss.
Sunday, July 20, 2014
Saturday, July 19, 2014
Friday, July 18, 2014
Wednesday, July 16, 2014
Saturday, July 12, 2014
Gabriel Belmont Combat TRAILER MAD (HD reupload)
an HD reupload with some extra stuff added into it.
Friday, July 11, 2014
Thursday, July 10, 2014
Wednesday, July 9, 2014
Let's fail play offline dark souls 2, heide's tower of rage
Yay, more offline rape! I LOVE BEING VIOLATED BY GIANT KNIGHTS!!!
Tuesday, July 8, 2014
The greatest gouken player of all time: messioldsnake
Perhaps the best gouken player i've ever encountered, this guy does combos during online matches that put most decent players to shame.
he's able to do this because he knows the game outside the game so well, that few if any can hope to stand a chance!
Behold! some of the best gouken gameplay ever seen!
as the brilliant and amazing gamer (not fighting gamer) I approve this amazing awesomeness!
You must defeat him to stand a chance!
he's able to do this because he knows the game outside the game so well, that few if any can hope to stand a chance!
Behold! some of the best gouken gameplay ever seen!
as the brilliant and amazing gamer (not fighting gamer) I approve this amazing awesomeness!
Monday, July 7, 2014
Gouken For Eternity
This guy is what I aspire to in terms of playing any character.
seriously....wow.
Saturday, July 5, 2014
Reasons you should look forward to monster hunter 4
Reason number one
it's refreshingly difficult.
Not to toot my own horn or anything, but my experience playing monster hunter actually prepared me for the difficulty of dark souls, so only jumpscares and cheap tactics could off me.
it's a hard game that's all about trading blows with precision, know thy enemy or prepare thine anus and all that.
monsters come in different shapes and sizes, but are typically different in very few ways.
slain one giant frog monstertruck of doom, you've slain them all.
reason number two
Ice armored amphibious landshark of rape.
I'm not even joking, perhaps one of the most original, memeworthy monster designs of this era, it's basically a cross between a frog, a shark, an armored tank, and a savage deviljho.
and while fighting it is awesome as an idea, the reality is this thing isn't particularly hard, but boy is it a memorable hunt!
it's also the only source of ice based weaponry in the entire game, so if you plan on hunting zinogre anytime soon, you might wanna get on this.
reason number 3
Riding a Fatalis
it's refreshingly difficult.
Not to toot my own horn or anything, but my experience playing monster hunter actually prepared me for the difficulty of dark souls, so only jumpscares and cheap tactics could off me.
it's a hard game that's all about trading blows with precision, know thy enemy or prepare thine anus and all that.
monsters come in different shapes and sizes, but are typically different in very few ways.
slain one giant frog monstertruck of doom, you've slain them all.
reason number two
Ice armored amphibious landshark of rape.
I'm not even joking, perhaps one of the most original, memeworthy monster designs of this era, it's basically a cross between a frog, a shark, an armored tank, and a savage deviljho.
and while fighting it is awesome as an idea, the reality is this thing isn't particularly hard, but boy is it a memorable hunt!
it's also the only source of ice based weaponry in the entire game, so if you plan on hunting zinogre anytime soon, you might wanna get on this.
reason number 3
Riding a Fatalis
Fatalis returns thanks to the wonderful world of WE DEMAND A FATALIS BE IN THIS GAME!
and you know what? it's awesome.
now you can ride monsters in this game, the fatalis is no exception, in the japanese version of monster hunter 4 there are only two fatalis brethren, crimson and black, but perhaps the white king will return in 4 ultimate?
maybe?
Reason number 4
Improvements across the board and some returning monsters that you never asked for, but will be getting anyway because.
The khezu (both versions) return with some nightmarish new twists on their old abilities.
always remember joking about how if you had to face a rajang and a deviljho in the same quest, you'd probably hate capcom forever?
Capcom hates you just as much, because there's a high rank quest that exclusively features the updated golden rajang +deviljho combo, and that isn't even the G-version!
Teostra makes a return, as with many of the old monsters, his rage mode even gets a graphical upgrade, now fire pours out of his limbs whenever he wants to have smoking hawt kitty sex with your entrails!
also, he gets to use bomb powder status.
The final reason:
Exploding tigrex of doom.
No, really, it's a gigantic red tigrex with extremely thick armor, and it explodes, causes explosions, and has a roar radius that takes up the old tower level.
sure, the fight starts off slowly, but give it time, by the time he hits his first rage mode, it's a losing battle as he gets progressively stronger, and more insane, and more brutal as the fight continues.
did I mention that it's a tigrex that explodes? because he uses the bomb affliction liberally, and most of his attacks are designed to set the powder off, causing, you guessed it
EXPLOSIONS!!!
this is the penultimate boss of mh4, not to be confused with the mega-gargantuan serpent of world eating doom, shown here
Or the golden dragon that infects all monsters, making each battle more crazy than it needs to be, also shown here
Nope, the real reason is the opportunity to fight the exploding tigrex!
a gigantic, crimson, exploding tigrex.
Just let that sink in, it's a tigrex
that explodes.
a tigrex
that explodes.
explodes.
thanks for reading!
about the book
Yes, it's a small chapter, but i'm unfocused today as it is.
I intend to finish this short origin story about lucky the magnificent if it kills me, and hopefully publish it, should the impulse take me.
the book i'm writing promises to be a ludicrous thrill ride and, much as the tale implies, a tragic story with a comical character.
though the opening chapter does little to actually show his personality, in truth, his personality is barely formed in this moment.
the pivotal instance in lucky's existence, when he had his true name stolen, and lay in a forest, cursed to be forever frozen in time, lady luck herself rescues him and offers him a chance at finding out just how he wound up there, but more importantly, she offers him a chance at the one thing he doesn't realize he needs.
redemption.
I intend to finish this short origin story about lucky the magnificent if it kills me, and hopefully publish it, should the impulse take me.
the book i'm writing promises to be a ludicrous thrill ride and, much as the tale implies, a tragic story with a comical character.
though the opening chapter does little to actually show his personality, in truth, his personality is barely formed in this moment.
the pivotal instance in lucky's existence, when he had his true name stolen, and lay in a forest, cursed to be forever frozen in time, lady luck herself rescues him and offers him a chance at finding out just how he wound up there, but more importantly, she offers him a chance at the one thing he doesn't realize he needs.
redemption.
First chapter of L the magnificent
L
The
Magnificent
A
story of ill fortune.
Chapter
1
Cursed.
The
first thing he noted was the insect.
It
was just a small thing, unassuming, almost uninteresting to look at.
A
dull red carapace, thin transparent wings underneath a shell that
split in irritation while it buzzed angrily before flying off.
Little
more than some peculiar specimen of beetle.
The
problem wasn't the insect however, it was the fact that it had been
there, on him.
He
felt it then, felt! He felt....alive?
No...that
wasn't quite the term for it.
Surely
he felt something, but alive was hardly the way it could be
described, more akin to the sensation between life and death.
Yet
the more he strained to think about it and process his situation, the
more distant his thoughts became, until they too fragmented into
nothing, leaving emptiness.
Yet
that one moment, that singular instance, had been just enough to get
him to realize one thing in particular.
Something
was horribly wrong.
His
body shouldn't be stilled like this.
His
breaths should be issuing forth from his chest.
Yet
the more he tried, the less he could.
It
was as though he was indeed deceased, dead in all but name, but no.
it
was some manner of stasis, a stasis that froze the very thoughts and
emotions within the body, a stasis that froze the body as well.
One
thought did flicker across his mind then.
His
name had been stolen.
Eventually,
all capacity for rational thought deteriorated, and he was again
little more than an unthinking, undying vegetable, his soul held in a
state of absolute stagnation.
He
didn't know where he was, or why he was, or if up was down.
He
simply was.
Years
passed in what felt like the blink of an eye, seasons passed over his
body, the wintry chill, the warmth of spring, the dullness of fall
and the monotonous heat of summer.
And
through it all, one thing remained consistent.
He
could not die, nor could he live.
Frozen,
frozen in time perhaps, but ceased.
His
body was not stone, but his soul was surely frozen, and though he was
a flesh and blood being at this moment in time, that too was
tentative.
Enough
time in this state, and he would petrify, but it wouldn't be the same
as death.
Death
was reserved for the living and the dead, here? Now? He was neither.
Cursed
perhaps, but not dead.
And
the few thoughts that crossed his mind could only vainly try to piece
together what happened as what felt like ages passed before his eyes
in the mere batting of an eyelash.
Two
men crossed before his vision, and though he couldn't even move his
eyes, he saw them clearly enough.
“there
he is.” one began, this one a distinguished looking fellow sporting
a thick beard, a sword at his side as he looked the cursed one over.
“just
as it was said, frozen, nameless.”
“it's
rare when cases such as this present themselves.” the distinguished
looking man continued. “his body will be worth a king's ransom in
coin should we present him to a local mage.”
“Here
now! What's this “we” about?” came the other man's snarling
reply, and had the cursed one been able to even speak, he would have
shouted in horror for the other man to look out.
Sadly,
he could not, and so the dagger ascended into the man's ribcage with
ease.
Such
ease...
falling
to his knees the distinguished man drew his sword and cut the other
man in half, spitting out his own blood in shock.
If
he could turn away from the gristly sight, he surely would have.
However,
even as the man spat up too much of his own blood, a look of utter
shock overcoming him, he happened to glance up at the cursed one and
offered him a warm smile before falling to the dead leaves, his blood
splashing them a gentle crimson.
And
through it all, the cursed one could only ask “why” however, it
took more of his mental fortitude than he cared to admit, and just
after gathering that singular thought, he fell back into the dizzying
half-sentient state once again.
Back
into the strange curse that left him nameless and frozen.
And
so the rotting of their corpses was mercifully behind him, for years
passed before he could regain his capacity to even process the
environment, and by the time he had, the bodies had become little
more than bleached remains, bones, most of which had been carried off
by various predators.
No
beast would touch him however, for they didn't even register his
presence.
He
gave off no scent, and even if he had, his flesh would not nourish
the creatures, this they knew instinctively.
Many
seasons passed, and as they did so he remained cursed, perhaps for
hundreds of years, perhaps only for a few dozen, he simply couldn't
be certain.
A
chill winter managed to maintain his otherwise finite attention span
even as his capacity to focus blinked on and off, an entire day could
pass in the breadth of a second and he'd barely notice the
transition.
Regardless,
he couldn't move, even as the creatures of the forest began moving
closer to him, grouping around his still form without him really
registering their presence, let alone the fact that animals typically
didn't behave in the fashion that these now did.
Rabbits,
deer, wolves, small badgers, all gathered around his form, his ragged
torn clothes, weathered to almost nothing, barely representative of
the magnificent splendor of a life long since lost to whatever
revelations had driven him to this most curious of conditions.
Through
it all, he felt only a profound comfort from their presence, for he
still didn't quite register their presence, let alone the
implications.
When
fairies too, began joining the procession, as well as lithe elves,
all gathering about him in deference, his mind slowly began to
register that something was taking place here.
Something
of great importance.
The
crowds of animals and fey stayed in place throughout the next few
weeks, the wolves and carnivores being fed by the elves and fairies,
while the herbivores would leave to feed.
All
watched him intently.
One
night, when It felt as though the entire forest had gathered around
him, something did come to greet him.
She
stepped out of a glorious glowing golden portal, her form embroidered
in golden satin, golden gems and jewels so marvelous and magnificent
that they even cast their own magical glow as she strode past the
denizens of the forest that had called her here.
Atop
her head she wore a splendid golden tiara etched with countless
fortunes of saintly men and women, fortunes and lucky numbers and
symbols of both good fortune and ill fortune.
Through
it all, her eyes were perhaps the most beautiful part of her, filled
with love and compassion, even as she knelt before the man, placing a
ring covered hand over his forehead as she considered him.
Gems
and lucky scrolls hung from her form at every possible interval, and
she glowed with her own radiance while she studied him.
“so
this is the one?” she mused to herself, pulling out a set of dice
from her glowing golden robes, her raven black hair spilling over her
shoulders as she moved closer to him, gazing deep into his eyes.
“he's
almost gone too..” she lamented.
Taking
his chin in her hand, she put the dice in front of his vision.
“let's
see if your fortune holds up.” she said with a grin.
Rolling
the dice, she frowned as she held them up for him to see, for they'd
fallen to the ground shortly after she rolled them.
“looks
grim.” she explained, showing him the snake eyes.
The
creatures of the forest began crying out at that and she patted her
hand on the air, bidding them to silence.
“it's
not over yet, I came here today to change your fortunes! Let's see
what happens when I roll the dice through you?”
taking
the dice, she placed them in his hand, cupping his fingers around
them, for he couldn't do it himself.
Releasing
his hand, she watched as they rolled the same result and frowned when
they fell to the dirt and leaves, glancing back up at him, confused.
“well
this isn't good at all.” she muttered.
“what
if.....you had a name?” she asked, and though he couldn't respond,
something within him desperately desired that.
“from
this day forth, I shall call you....lucky, lucky the magnificent. But
only if you can roll double sixes.” she explained. “it's quite
the gamble, obtaining a name for a bit of luck?”
she
rolled the dice once more, but this time they rolled double twos and
she frowned once more.
“today
simply isn't your lucky day is it? Fear not! We'll get to the bottom
of this madness!”
she
took out a scroll, a scroll that glowed with every symbol of good
fortune imaginable, as though it was a scroll made of pure fortune.
“I
rarely utilize this.” she explained.
“But
you need a name to lift this curse, and since your old one is lost to
you, then we must instead give you a new name...and this, the
thirteenth of friday, haldusa, shall be your name day, and the only
day that you'll ever experience ill fortune.”
she
chanted quietly, building up the golden glow of the scroll until the
glow fully covered his entire form.
With
a snap of her fingers, the glow dissipated, and though he remained
unchanged, he breathed, slowly inhaling the cold night air as his
eyes darted around in confusion, his curse somewhat lifted, though
her work was hardly finished.
“the
day of your rebirth has officially passed not a mere second ago.”
she explained.
“Now
roll the dice, and make my bet assured.” she commanded, handing him
the dice, which he took with shaking fingers, unsure of himself, let
alone the bizarre turn of events that led to his renewed sentience.
Rolling
the dice, he dropped them without meaning to, and as he did so, they
struck the ground with a dry huff.
double
sixes showed in the thin night air, drawing a smile from her as she
waved her hand, gracing his form with magic that renewed the strength
of his flesh and cleansed his musketeer clothing of any wear and tear
it might have suffered during his curse.
“Welcome
to the world of the living, lucky the magnificent!” she exclaimed
with a smile, embracing him.
“who?”
he managed to gasp.
“your
new name, that is until you find the old one that was stolen.” she
explained, rising and bringing him to his feet while she adjusted the
hat, a wide brimmed thing of red velvet, set with a golden feather.
His
hands were sheathed in white gloves, and his red coat shone
brilliantly with small gems she'd magically placed on his body.
His
boots were black leather boots with small golden plates lining the
front, truly he looked the part of an eccentric musketeer and
wanderer.
She
guided him out of the forest, explaining the situation to him as she
went, first introducing herself as none other than lady luck, the
goddess of fortune, both good and ill.
It
was she who noted his plight and had taken pity on him, but she could
only visit him on this day specifically, hence why the animals had
taken such measures to even be there.
She'd
promised to bless them upon her arrival, and so she had.
Once
she'd taken him to the edge of the forest, she pointed to a splendid
glowing castle off on the horizon, a castle that took up much of the
horizon and was a vibrant wonder to behold, for it was almost akin to
an illusion comprised entirely of light.
“why
can't I remember this place?” lucky asked as he stood next to the
goddess.
“Those
memories were tied to your old name, if you want them, get that name
back.” she explained.
“Is
that all? Just find someone who recognizes me and-” she took his
hat off, rubbing his golden hair affectionately before replacing it,
completely derailing his train of thought in the process.
“It's
not as simple as being told your name lucky, your soul's identity was
stolen, it's rare when one has the power to do this. Rarer still when
one actually manages it. Those who have their name stolen become
frozen in time, incapable of living, of existing. Your willpower
alone kept your soul from freezing, in fact, that's what caught my
attention to begin with.”
“so....what do I do to find my name?” he asked in exasperation.
“so....what do I do to find my name?” he asked in exasperation.
“Find
the one who stole it.”
she
gestured to the castle off in the distance.
“even
should you meet people you once knew, they will never remember you,
to have your name stolen is to have your very existence taken from
the minds of others. I count no less than twelve friends you once
held in that town beyond, friends who never met the man you once were
once your name was taken. Though it has been sixty years...”
“sixty years?” he asked in shock, wheeling around only to find the goddess of fortune had simply...vanished.
Though
on the ground before him was a golden coin with the number seven
etched into its face.
“I
suppose we'll meet again.” he sighed, and started off into the
night for the glowing castle, completely unsure of where his journey
would take him.
Thursday, July 3, 2014
The day you were struck by akuma's raging demon was perhaps the most significant day of your entire life.
But for The Brilliant And Amazing Gamer, the day I landed that blow for the seven hundredth time was friday.
The raging demon, akuma's ultimate attack, also akuma's weakest ultra due to being impossible to land by conventional means.
the psychology behind raging demon is that it's so bad, none would dare to pull it off save for the sake of showing off.
this provides players like me, who heavily use the RD style, with clear openings and even setups that would never be possible otherwise.
take for instance, this situational setup, the hidden demon.
Yo dawg.
The raging demon, akuma's ultimate attack, also akuma's weakest ultra due to being impossible to land by conventional means.
the psychology behind raging demon is that it's so bad, none would dare to pull it off save for the sake of showing off.
this provides players like me, who heavily use the RD style, with clear openings and even setups that would never be possible otherwise.
take for instance, this situational setup, the hidden demon.
Wednesday, July 2, 2014
Monster hunter 4 impressions.
"Hello i'm the nostalgia critic, i remember it so you don't have to"
This is the line that crosses my mind whenever I do an intro for a video on youtube, when I say a similar line with a similar number of syllables for similar reasons.
"Hello, it is I, the brilliant and amazing gamer, that guy nobody likes."
Many people who view me on the street seem to have me pegged for a cross between the nostalgia critic and the angry videogame nerd with a gothic twist.
I don't know how this makes me feel, what I do know however, is that I love videogames, not the retro games that james rolfe loves so much, nor do I like movies, old or new, sorry bout that doug walker.
No, I love videogames, and nothing gets my masochistic heart racing more than hearing about the new monster hunter title.
Now i've had monster hunter 4 for a while, but recently i've gotten back into playing it, and it's amazing how ball-bitingly hard the game is when you're forced to solo the thing.
Monster hunter is basically a boss hunting game, you kill a giant monster that's basically a boss fight, you carve it up, you use the items to make better equipment ala armor-rpg, if that's a thing now, and it should be.
the better the armor and weapons, the better you are, it's simple, right?
WRONG!
it doesn't matter how much armor or how high your damage output is, if you suck balls at this game it's going to rape you, A LOT!
now, I love the game BECAUSE it's an unforgiving exercise in gaming masochism with an incredibly high reward sensation, or perhaps my arms were going numb from holding the 3ds while laying down.
but in any case, the purpose of this particular blog is to put my thoughts on the game monster hunter four, which is basically screaming "ROOK AMERICANS! NO BIG LARGE CONSOLE! WE HANDHELD NOW!" and you know what? I honestly agree with this mindset, handhelds are cheap, you can carry them with you, and they're usually a good way to pass the time while you wait for the homeless guy in portland to leave the only public bathroom for five blocks, berating him for smoking crack when he staggers out, a wild eyed look on his face.
monster hunter four starts things off with a blonde chuck norris in red leather gear complete with walker texas ranger hat, you're not a hunter, you're just some shmuck (who was created not ten seconds ago via a complex character creation screen, complete with customizable felyne comrade bff)
Your first hunt is simple, you just have to survive an unscripted, unusually dangerous event with a gigantic drill horned variant of jhen mohren, lovingly named dahren mohren, (FUCK, FUCK FUCK, FUCK WHAT DO I DO?! MY JAPANESE IS LIMITED!! SAVE ME NORRIS IMPERSONATOR)
well, the blonde norris loses his hat and wouldn't you just know it? you gotta climb the large scary monster and get it.
after a lengthy cutscene, you get to business.
Now, I'm not going to get too much into detail at this point, but i wanted to make sure you understand just from that intro moment just how story driven mh4 actually is, it takes more chances, diverging away from the classic "quest to quest" formula for its story campaign, the primary goal is to find a dangerous monster that infects other monsters with a lethal virus that drives them mad and eventually kills them. this naturally makes said monster more dangerous and adds a new mechanic, monster infection. the player can also be infected, in which case you've got two options, man up and hit something, anything, until you turn your sickness into a stat boost, or puss out, run away and watch in horror as the bar increases faster the further from your target monster you are until you come down with a sickness that prevents regen, lowers defense and makes you look as though you're farting clouds of evil fairy dust.
of course, the online is where it's at, no really, the online in this game is the most convenient i've ever seen, to the degree that it becomes game breaking.
now all high rank monsters are somewhere between g-rank and highest rank, so basically just above highest rank, and the best weapons you can get from jinouga aren't even enough to take down a deviljho on time anymore.
I wasted fifty minutes wailing away at this thing, constant charge attacks and just steady pressure.
I got him to critical health and ran out of time.
fuck deviljho, fuck that godzilla/barney/yoshi on steroids to high hell.
This is the line that crosses my mind whenever I do an intro for a video on youtube, when I say a similar line with a similar number of syllables for similar reasons.
"Hello, it is I, the brilliant and amazing gamer, that guy nobody likes."
Many people who view me on the street seem to have me pegged for a cross between the nostalgia critic and the angry videogame nerd with a gothic twist.
I don't know how this makes me feel, what I do know however, is that I love videogames, not the retro games that james rolfe loves so much, nor do I like movies, old or new, sorry bout that doug walker.
No, I love videogames, and nothing gets my masochistic heart racing more than hearing about the new monster hunter title.
Now i've had monster hunter 4 for a while, but recently i've gotten back into playing it, and it's amazing how ball-bitingly hard the game is when you're forced to solo the thing.
Monster hunter is basically a boss hunting game, you kill a giant monster that's basically a boss fight, you carve it up, you use the items to make better equipment ala armor-rpg, if that's a thing now, and it should be.
the better the armor and weapons, the better you are, it's simple, right?
WRONG!
it doesn't matter how much armor or how high your damage output is, if you suck balls at this game it's going to rape you, A LOT!
now, I love the game BECAUSE it's an unforgiving exercise in gaming masochism with an incredibly high reward sensation, or perhaps my arms were going numb from holding the 3ds while laying down.
but in any case, the purpose of this particular blog is to put my thoughts on the game monster hunter four, which is basically screaming "ROOK AMERICANS! NO BIG LARGE CONSOLE! WE HANDHELD NOW!" and you know what? I honestly agree with this mindset, handhelds are cheap, you can carry them with you, and they're usually a good way to pass the time while you wait for the homeless guy in portland to leave the only public bathroom for five blocks, berating him for smoking crack when he staggers out, a wild eyed look on his face.
monster hunter four starts things off with a blonde chuck norris in red leather gear complete with walker texas ranger hat, you're not a hunter, you're just some shmuck (who was created not ten seconds ago via a complex character creation screen, complete with customizable felyne comrade bff)
Your first hunt is simple, you just have to survive an unscripted, unusually dangerous event with a gigantic drill horned variant of jhen mohren, lovingly named dahren mohren, (FUCK, FUCK FUCK, FUCK WHAT DO I DO?! MY JAPANESE IS LIMITED!! SAVE ME NORRIS IMPERSONATOR)
well, the blonde norris loses his hat and wouldn't you just know it? you gotta climb the large scary monster and get it.
after a lengthy cutscene, you get to business.
Now, I'm not going to get too much into detail at this point, but i wanted to make sure you understand just from that intro moment just how story driven mh4 actually is, it takes more chances, diverging away from the classic "quest to quest" formula for its story campaign, the primary goal is to find a dangerous monster that infects other monsters with a lethal virus that drives them mad and eventually kills them. this naturally makes said monster more dangerous and adds a new mechanic, monster infection. the player can also be infected, in which case you've got two options, man up and hit something, anything, until you turn your sickness into a stat boost, or puss out, run away and watch in horror as the bar increases faster the further from your target monster you are until you come down with a sickness that prevents regen, lowers defense and makes you look as though you're farting clouds of evil fairy dust.
of course, the online is where it's at, no really, the online in this game is the most convenient i've ever seen, to the degree that it becomes game breaking.
now all high rank monsters are somewhere between g-rank and highest rank, so basically just above highest rank, and the best weapons you can get from jinouga aren't even enough to take down a deviljho on time anymore.
I wasted fifty minutes wailing away at this thing, constant charge attacks and just steady pressure.
I got him to critical health and ran out of time.
fuck deviljho, fuck that godzilla/barney/yoshi on steroids to high hell.
anyway, i'm getting ahead of myself.
the reason the normally awesome weapons that can take down beasties like this are no longer that useful is due to a superior (and broken) weapons system, excavated weapons.
the excavated weapons are gained through a rather well done freehunt system where you have to gather shinies and kill at least one monster in under the threadbare and fluctuating fifteen minute time-limit in order to gain access to a guild quest.
from your menu you can take a guild quest (it's a special quest that gives you aids, and rabies)
and put it into a menu that allows you to easily access and share it.
from then on you can hunt the monster you were assigned based on the monsters you've slain in the freehunt zone, the mysterious forest.
now i don't hate the freehunt system, i just wish it would let me FUCKING KILL SOMETHING
the high rank freehunts are basically impossible for a guy with poor equipment, meaning that the shinies become very necessary, the more you collect, the higher your chances of getting those coveted guild quests.
the excavated weapons take a king's ransom in armor spheres to improve, but supposedly the best ones are so good that they pretty much render the armor you get from normal high rank monsters obsolete.
so basically fuck me for hunting ten plus jinouga, right? oh, zinogre, sorry.
anyway, the game is good, but some of the balancing issues almost defeat the purpose of playing, i tried for three solid days to kill a deviljho with a stygian zinogre greatsword, only to run out of time, and this was while laying the damage thick too, so...yeesh.
if you like monster hunter, this game is for you, but it's still a masochist's bitter pill, so be ready for a world of rewarding pain.
now if you'll excuse me, I have to go fap to anthropomorphic dragons.
Because.
(warning, the below image is NSFW, ha!)
Castlevania: Lords of Shadow Combo Movie II - "The Mirror of Fate"
A video by my dear twitter pen pal check, or jason sodano, former QA for netherrealm studios, the guys who produced mortal kombat 9.
so basically like this video, share your opinion and give check a sub, or i'll be slightly miffed!
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